Posts Tagged ‘final cut pro’

Video Editing and Acting classes by an Emmy nominated filmmaker

August 29, 2017

Digital Video Editing (6 weeks)

Instructor: Steven Fischer

Click here to sign up!

  • Mondays, 6:00-7:30 PM, October 9 – November 13
  • Fee: $101 NU/$111 Public

Learn the basics of video editing from a two-time Emmy-nominated filmmaker! This course introduces students to the role of the editor as storyteller, the history of cinema editing, and the fundamentals of editing in effective communication. This course involves hands-on Premiere Pro work. You’ll be editing a lot!

 

Acting and Character Creation (6 weeks)

Instructor: Steven Fischer

Click here to sign up!

  • Thursdays, 6:00-7:30 PM, October 19 – November 30*
  • Fee: $81 NU/ $91 Public

This interactive course is an introduction to acting, taught by a two-time Emmy nominated filmmaker in film and television! Animation and live-action directors will experience the fundamentals of acting to generate performance ideas they can use to help bring on-screen characters to life. *Please note, this course will not meet on November 23.

Steven Fischer leads actors through improvisation games at Northwestern University’s Acting for Character Creation (Norris Mini Courses).

Steven Fischer leads actors through scene reads at Northwestern University’s Acting for Character Creation (Norris Mini Courses).

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Helpful Hints: Final Cut Pro: Plays fine in sequence, but out of sync on export

September 4, 2016

I recently came across a frustrating issue while editing. The sequence played fine on the time line, but when I opened the exported video in Quicktime, the video and audio were all mixed up. I found this solution at Michael  Wyszomierski’s blog:

 

If your Final Cut Pro sequence plays fine from the project file, but the audio and video get out of sync or there is a rendering glitch when you export a QuickTime movie, try selecting “Recompress all frames” when you export [File, Export, Quicktime Movie — ‘Recompress all frames’ is an option towards the bottom of the window]. You can also play around with clearing render files, etc., but this one box seems to do the trick.
Thanks, Michael!